INDEPENDENT GAME MUSIC COMPOSER
Music for places that don’t exist. Yet.
I’m Elias. I write intimate, atmospheric scores for games — music that follows the player, leaves room for discovery, and stays long after the screen goes dark.
A small collection of imagined worlds, told through sound.
AVAILABLE FOR COLLABORATIONS
Video Game Music Demo Reel
01 — SELECTED SCORES
CONCEPT PROJECTS / 2024–2026
01

Heaven's Forest
A journey beyond the last mapped place.
EXPLORATION / AMBIENT
2026 / ORIGINAL CONCEPT
04:32
02

Shady Business
Small hopes in a world learning to begin again.
NARRATIVE RPG / CHAMBER
2026 / ORIGINAL CONCEPT
03:48
03

Title & Main Theme (Piano ver.)
Signals from somewhere just out of reach.
SCI-FI / ELECTRONIC
2025 / ORIGINAL CONCEPT
05:16
04

Mosslight
An ordinary forest. An extraordinary little life.
COZY ADVENTURE / ACOUSTIC
2024 / ORIGINAL CONCEPT
02:57
PROJECTS & TRACK DURATIONS ARE ILLUSTRATIVE. AUDIO PREVIEWS COMING SOON.
02 — BEHIND THE MUSIC
Emotion first. Always.
My work lives somewhere between a piano in a quiet room and a world you can get lost in. I pair organic instruments with found textures and understated electronics, writing themes that can evolve with the story.
Original composition · Adaptive music · Musical worldbuilding
Have a world in mind? I’d love to hear about it.
CONTACT DETAILS COMING SOON
© 2026 SPUD KUROSAKI
COMPOSED WITH CURIOSITY.